Hard Day's Knight: Wally

Posted Friday, September 25, 2009, 12:40 PM

Quick post just to show off.

Did some character work, finishing off one I'd begun many months ago, for an animated short film that Rob and I are considering. It'd be a lot of work on my part, though, so we're not sure if it's a practical direction for us to head down.

Here's what I've done. I am particularly pleased with the hands and feet. They're the parts I often struggle with, but this time I nailed them. I think it's my best work so far, and the way I've textured and lit the model makes him look particularly realistic.

Click on the pic for a bigger view.

There's a second character to model, but I'll probably just grab the body of Wally here, and attach it to Vincent's head and then move some points around to re-proportion it. Much faster than completely modelling everything again.

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